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Nik Turner's esports Shop

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Nik is the MD at Ntesports Ltd, an esports & education consultancy. Nik is the Chair of the Education Committee at the Esports Trade Association and an esports Quality Development Writer and Standards Verifier for Pearsons. These resources are FULL, THOROUGH & BEAUTIFULLY PRESENTED. They're not simply a summary of the points from BTEC! You won't need any other resources to deliver the BTECs, its all included!

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Nik is the MD at Ntesports Ltd, an esports & education consultancy. Nik is the Chair of the Education Committee at the Esports Trade Association and an esports Quality Development Writer and Standards Verifier for Pearsons. These resources are FULL, THOROUGH & BEAUTIFULLY PRESENTED. They're not simply a summary of the points from BTEC! You won't need any other resources to deliver the BTECs, its all included!
Level 3 BTEC in Esports: Unit 3 - Enterprise and Entrepreneurship (LOD)
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Level 3 BTEC in Esports: Unit 3 - Enterprise and Entrepreneurship (LOD)

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This resource covers Learning Aim D of Unit 3 of the Level 3 BTEC qualification in esports “Pitch and review a start-up enterprise idea in the esports industry”. There are 17 colourfully presented slides which includes all of the teaching resources you need to cover LOD. The presentation looks at D1. Features of a business pitch, D2 Skills used in a business pitch and D3. Using feedback and reviews to identify changes to a business plan The slides includes videos, links to resources and suggestions on the best way to pitch and obtain feedback…
BTEC Level 2 in esports: UNIT 5 - LOC: ‘Review your esports enterprise idea.’
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BTEC Level 2 in esports: UNIT 5 - LOC: ‘Review your esports enterprise idea.’

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This is a full resource for Learning Aim C of Unit 5 ‘Start an Enterprise in Esports’ for the Level 2 BTEC in esports. This resource contains 17 slides full of content covering LOC ‘Review your esports enterprise idea’ which looks at receiving feedback on the content and the presentation of the pitch and review and revise the enterprise idea. It contains everything you need to deliver Learning Aim C of unit 5 on Level 2.
Esports:  Level 3 BTEC:  Unit 3 - Enterprise & Entrepreneurship in the Esports Industry  (LOB)
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Esports: Level 3 BTEC: Unit 3 - Enterprise & Entrepreneurship in the Esports Industry (LOB)

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This is a full resource for Learning Aim B of Unit 3 ‘Enterprise & Entrepreneurship in the Esports Industry’ for the Level 3 BTEC in esports. This resource contains 25 slides full of content including ways to generate and refine ideas, the purpose of undertaking market research and what to do with it! The slides include activities and tasks, videos and web links. It contains everything you need to deliver learning aim B of unit 3 on Level 3.
BTEC Level 3 in esports: UNIT 4 - LOC: Investigate methods of health and wellbeing assessment . . .
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BTEC Level 3 in esports: UNIT 4 - LOC: Investigate methods of health and wellbeing assessment . . .

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This is a full resource for Learning Aim C of Unit 4 ‘Health, Wellbeing and Fitness for Esports Players’ for the Level 3 BTEC in esports. This resource contains 24 slides packed full of content which explore how to investigate methods of health and wellbeing assessment for esports players. The presentation looks at health monitoring assessment, measuring wellbeing and validity and reliability of results. The presentation includes activities and tasks, videos and templates. It contains everything you need to deliver Learning Aim C of Unit 4 on Level 3.
BTEC Level 3 in esports: UNIT 7 - LOC: ‘Create brand activation content for a specific esports team’
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BTEC Level 3 in esports: UNIT 7 - LOC: ‘Create brand activation content for a specific esports team’

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This is a full resource for Learning Aim C of Unit 7 ‘Producing an Esports Brand’ for the Level 3 BTEC in esports. This resource contains 28 slides full of content which explore design creation, media and materials and production techniques and processes. The presentation goes through the stages involved in creating a brand ready for students to launch their own. It contains everything you need to deliver Learning Aim C of unit 7 on Level 3.
Esports: Level 2 BTEC in Esports:  Unit 2 - 'Establishing an Esports Brand'  (LOB)
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Esports: Level 2 BTEC in Esports: Unit 2 - 'Establishing an Esports Brand' (LOB)

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This is a full resource for Learning Aim B of Unit 2 ‘Establishing an Esports Brand’ for the Level 2 BTEC in esports. This resource contains 54 slides packed full of content including researching a brand, designing a brand and materials and process. It contains everything you need to deliver learning Learning aim B ‘Develop and Brand for an Esports Organisation’ for unit 2 on Level 2.
BTEC Level 2 in esports: UNIT 5 - LOB: ‘Develop a plan and pitch for your esports enterprise’
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BTEC Level 2 in esports: UNIT 5 - LOB: ‘Develop a plan and pitch for your esports enterprise’

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This is a full resource for Learning Aim B of Unit 5 ‘Start an Enterprise in Esports’ for the Level 2 BTEC in esports. This resource contains 31 slides full of content covering LOB ‘Develop a plan and pitch for your esports enterprise’ which explores developing an appropriate esports enterprise idea, planning a suitable enterprise idea and presentation skills for pitching to an audience. It contains everything you need to deliver Learning Aim B of unit 5 on Level 2.
Level 3 BTEC in esports :  Examples
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Level 3 BTEC in esports : Examples

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This 83 page presentation gives you a wide range of esports industry examples you can use in your teaching and learn more about esports at the same time! Topics included are; Events Leagues Tournaments Teams Games Competitions Athletes Organisations Viewing platforms History World Champions
Esports:  BTEC Level 3: UNIT 4 - LOD: ‘Undertake health and wellbeing screening & provide feedback'
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Esports: BTEC Level 3: UNIT 4 - LOD: ‘Undertake health and wellbeing screening & provide feedback'

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This is a full resource for Learning Aim D of Unit 4 ‘Health, Wellbeing and Fitness for Esports Players’ for the Level 3 BTEC in esports. This resource contains 27 slides packed full of content which explore how to Undertake health and wellbeing screening and provide feedback to improve health status for esports players. The presentation looks at effectively communicating with an esports player when undertaking a health and wellbeing screening, important considerations when undertaking health and wellbeing testing, how to interpret results against normative data, strategies to improve health status and feeding back health status to an esports player . The presentation includes activities, links and tasks and other information. It contains everything you need to deliver Learning Aim D of unit 4 on Level 3.
BTEC Level 3 in esports: UNIT 4 - LOB Explore how physical, social and psychological wellbeing. . .
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BTEC Level 3 in esports: UNIT 4 - LOB Explore how physical, social and psychological wellbeing. . .

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This is a full resource for Learning Aim B of Unit 4 ‘Health, Wellbeing and Fitness for Esports Players’ for the Level 3 BTEC in esports. This resource contains 26 slides packed full of content which explore how physical, social and psychological wellbeing affect the performance of esports players. The presentation discusses types of physical fitness for an esports player, the benefits of physical fitness to support the performance of an esports player and signs and symptoms of poor physical fitness and wellbeing. The 26 slides include activities and tasks, videos and web links to useful sources of information and examples. It contains everything you need to deliver Learning Aim B of unit 4 on Level 3.
BTEC Level 3 in esports: UNIT 7 - LOB: Plan brand activation content for a specific esports team
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BTEC Level 3 in esports: UNIT 7 - LOB: Plan brand activation content for a specific esports team

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These are full resources for delivering learning aim B: ‘Plan brand activation content for a specific esports team’ from Unit 7 “Producing an Esports Brand”. There are 33 slides including explanations, videos, examples and student tasks. The slides cover all elements of LOB including Brand planning and content for a brand activation brief, Spaces for brand activation, Brand activation techniques and Communication practice in brand activation.